• HOME
  • Poetic Films
  • Good Natured Project
  • Digital Graffiti Festival
  • VideoDome Installation
  • Pop-Up Gallery Installations
  • Earth Day Installations
  • About

Lori H. Ersolmaz | Poetic Films

Projection Mapping and Award Winning Films

  • HOME
  • Poetic Films
  • Good Natured Project
  • Digital Graffiti Festival
  • VideoDome Installation
  • Pop-Up Gallery Installations
  • Earth Day Installations
  • About

Pokémon Go: Privacy and Security in the IoT Age

On Wednesday July 13, Ryan, a summer intern came into my studio and started talking about Pokémon Go and how he'd been playing for weeks. He's a wiz with technology, which probably goes without saying and he gave me a tour of the app on his iPhone. The first thing that hooked me was that it's an augmented reality game app, which really wet my appetite. The last time I played around with augmented reality was in 2010 with Second Life. I remember it was a drain on my iMac at the time, but it was interesting to walk through so many different environments and meet up with different avatars. But Pokémon Go is more interesting because it's a free-to-play location mobile game which can be played anytime anywhere. 

Ryan and I talked a bit about the Pokémon brand, which I was familiar with and he pretty much grew up on. I asked what year it was developed—apparently it was the late 80s. Ryan told me there were kids out until midnight playing the game in the streets. A day earlier while I was walking my Boston Terrier I met up with my neighbor's kids, around 12 and 8 years old and the older one was holding the phone and her cousins, the twins, were excited, "We're playing Pokémon Go!!!...We have all kinds of things to find." I told them to have fun and their enthusiasm with the digital game made me smile.

After Ryan showed me the game I decided to download the app myself. It took me about 5 times to register to get a username. We were laughing that my names were already taken. I was just about losing my patience with numerous errors stated, when my username was finally accepted. In the next stage I had to sign in with my gmail credentials and I wasn't thrilled with that idea. I had to think a minute about whether I wanted to expose myself once again. As a heavy tech user, my credentials have already been breached by several supposedly well-respected companies. Ryan of course sounded like one of my students when I said I didn't like the idea of not just registering with a username and password, he said, ”At this point we’re all just making a deal with the devil..."  Well I'm not fond of this thought process, especially when it comes to hacking, but I laughed and went right ahead allowing the app developed by Niantic to have access to my google account credentials. Red Flag 1. Bad idea, and I knew it at the time, but I had an itch I had to scratch.

I enjoyed choosing my avatar with purple hair, cool backpack and sleek, simple athletic outfit. The other thing is you can buy things for your avatar. Second Life was the same way. I doubt I'll be purchasing things in the app, but I can clearly see how corporations and businesses will benefit in the future from advertising and providing incentives to make their business a PokémonStop. I only wished I had used the Pokémon Go example in a Film and Media course I had been teaching weeks earlier. Instead we looked into Facebook’s user policies, which illustrated there’s very little privacy and we’ve pretty much given the rights to all our content to Facebook. Pokémon Go would have been another interesting experience had it happened during the course, especially because it’s a game. 

I LOVED the app. The first day I had to do some errands. While at the grocery store I was looking at the app because I was sure there were a couple of stops where I could get some extra points. Before I asked the teenager behind the deli counter for my chicken breasts, he noticed I had the app on my screen and he asked, "Are you playing Pokémon Go?" I laughed and said yes, and he enthusiastically replied, "We're playing it back here too!” I thought I was going to die laughing. For a minute I thought I was kind of cool connecting as an adult to this young kid and thought how the app had the potential to be a great engagement tool on many levels.

On my first day I walked into a low hanging planter outside a Coldwell Banker office while I was looking down at the app. THUD!! Totally ridiculous. When the app starts up it tells you to be alert and watch where you're going. I'm an adult and I was already having problems. But, it was a lot of fun and by day 2 I had already moved to level 4. Each time I took my walk I played it and liked the idea that kids could learn a little bit of local history by going to the PokémonStops. Even though Pokémon Go could be a huge time suck, I was multi-tasking while exercising and looking forward to getting to level 5 when I could then become a trainer where the real game probably starts. 

But, day 2 while playing, suddenly the app would freeze and I couldn't move my avatar. I had to restart the app and play again. I would make one play and then again it would freeze. The next morning I went for my walk and it was having some trouble recognizing stops as well as freezing my avatar. I was pissed. What the hell is wrong? I had zero patience for these errors. How could they? The final time I restarted my app I was really angry that I had a Pokémon character to capture—it was right in front of me and I couldn't move the ball. That was the last straw. I went online and read about different ways to fix the issue on an iPhone. One way was to simply remove the app and re-download it, so that's what I did. I also contacted tech support to resolve the issue and received an email back from them in a few minutes.

By July 15th Niantic Tech Support was fully aware their servers crashed, which would have been a more effective and appropriate user communication, which would have told me not to delete the app and reinstall again. In a crisis honesty is the best w…

By July 15th Niantic Tech Support was fully aware their servers crashed, which would have been a more effective and appropriate user communication, which would have told me not to delete the app and reinstall again. In a crisis honesty is the best way to handle communication.

The tone of their email showed they couldn't care less about my problem. Their website stated that if you re-installed the app all the game information was saved online. I already had a similar experience with another app I had to reinstall, and when I signed back into the app it had all my saved data. But, once I reinstalled the Pokémon Go app there was no way to sign back in with my username. The app wanted me to register again. Red Flag 2. I googled Pokémon Go app and found out that their servers went down and it was also reported they may have been hacked by some entity named Poodlecorp. 

I kept tabs on what was going on, there was quite a bit of news on Twitter, but what I realized about Niantic—the corporation itself certainly wasn't forthright in the support email I received. Clearly their roll-out of the app to other countries crashed servers, regardless of any rumor of a hack. In fact, when it was rolled out in Canada servers were down again. The corporation clearly isn't concerned or is unable to deal with crisis management. As of this writing there are still server outages everywhere. Perhaps in the end it won't matter. Once the servers are back up running everyone will still want to play the game, but it's irresponsible for Niantic (with partners Nintendo, the Pokémon Company and Google) to not to be honest and say there's a problem with the servers and app and tell their users to please be patient. Anyone can understand tech support framed in those terms.

The way Niantic handled the situation sure didn't give me confidence in them and I deleted the app immediately. Then I considered how to protect myself from the potential hack. Since I was forced to use my google credentials I changed my Google account password.  One of the problems apparently with the Google registration was that unwittingly it actually forced players to allow Niantic, and potential hackers to use your account to send emails, read emails and get all data in a personal Google account. That's a severe privacy and security breach. Through my research, I found out that Google fixed the gap on day 2 of my user experience, however, again I didn't get the information directly from Niantic even saying it could be a potential problem with the fix instructions. I had to go search for it. Red Flag 3.

What I learned is Niantic isn't concerned at all about customer privacy and security issues and have no idea how to employ crisis management or solid communication practices to inform their players, or "trainers" as they call them. Perhaps youth don't care about those issues, or on the other hand, Niantic doesn’t care about young people’s privacy, but Niantic has the privilege of having a wider audience of adult users as well and they should be more serious and respectful of user's personal information. I'm sure many of the millions of young users aren't worried now. But, what about when they have enough income and property to suffer from identity fraud? 

The Internet has become its own economic engine with the proliferation of new technologies and services developed with growing customers everyday as Pokémon Go illustrates. In a capitalist culture, as we move into Internet of Things (IoT), digital wallets and purchasing from mobile devices, ALL companies need to focus on the privacy and security of their users. Developers, corporations and smaller businesses owe their customers the civil right to privacy and protection, especially since entertainment and consumption seem to be more important than the public good. Consumers should demand the right to online privacy and security.

On the positive side Pokémon Go has some helpful mental health benefits to relieve everyday stress and anxiety with a fun game that gets people moving and learning. But, while we try to keep ourselves sane during a time when the media reports nonstop fear, global terrorism, gun violence and political polarization in an election year, it would be nice to not also have to worry about being hacked or having our identity stolen when downloading an app. While I understand the rollout of a new product or service has inherent risks for both parties, companies need to keep consumer privacy and security as their #1 priority. TechCrunch reports that two weeks after the US app launch, Niantic has made in excess of $35 million and surpassed Twitter and Facebook user engagement.  It’s unacceptable for consumers to "make a deal with the devil" when using their hard earned money to purchase goods and services on mobile devices. These companies owe it to Americans to fix these issues and fix them fast—before they reap in millions of dollars. For now I’ve experienced one too many red flags from Niantic to download the app again. Instead I’m having fun with Dr. Driving, hoping Apple cares more about protecting my privacy and security than Niantic—but I’m not sure.

Some other resources:

http://www.wired.com/2016/07/pokemon-gos-servers-go-youre-not-loser

http://www.forbes.com/sites/alexkonrad/2016/07/18/this-site-can-tell-gamers-when-pokemon-go-servers-are-about-to-crash/#362d581c4271

http://www.technobuffalo.com/2016/07/18/pokemon-go-retention-rates-free-to-play-bigger-than-google-maps/

http://fortune.com/2016/07/12/pokemon-go-google

http://www.macworld.com/article/3092458/ios/pok-mon-go-for-ios-requires-full-google-account-access.html

tags: privacy, security, Pokémon Go, gaming, IoT, Internet of Things
categories: Social Issues, Public Policy, Media Literacy, Gaming
Wednesday 07.20.16
Posted by Lori Ersolmaz
Comments: 1
 

Two Creative, but Different Ways to Think About Veterans

George Orwell said: “We sleep safely in our beds because rough men (and women) stand ready in the night to visit violence on those that would do us harm.” But then who then stands ready to take care of those same men and women upon their return when they are all too often disabled, disillusioned, or disheartened? 

Playing card "Ace of Hearts" from 52 Reasons to Love a Vet illustrated by Joe Ciardiello

Playing card "Ace of Hearts" from 52 Reasons to Love a Vet illustrated by Joe Ciardiello

I was recently listening to All Things Considered on National Public Radio (NPR) about how soldiers were discharged for misconduct due to mental illness. One particular soldier shared his innermost fears and was considering suicide, but his therapists had a lack of empathy about his needs. Feeling as if this type of treatment wasn't fair and certainly wasn't lessening his depression, Eric James began secretly recording his sessions with behavioral health specialists and shed a light on a big problem with the military kicking soldiers out of service, denying them their rightful benefits, including providing treatment for mental health disorders, post traumatic distress, brain injuries, or other medical issues.


This Veterans Day, consider what it feels like to be a veteran and how as citizens it is our responsibility to support them in their time of need, as they continue to support us in Iraq, Afghanistan and here in the United States.


Due to the NPR reporting, a group of 12 U.S. senators is calling on the Army to investigate the discharges of tens of thousands of soldiers dismissed for misconduct. According to a November 4th NPR follow-up article, “The senators say this violates the intent of a 2009 law that Congress passed to ensure troops who returned from wars with mental health disorders were not discarded without being evaluated.”

Flashback sequences in film poem Fatigue, speak to the health care needs of Veterans when they return home from duty.

Flashback sequences in film poem Fatigue, speak to the health care needs of Veterans when they return home from duty.


THE FILM "FATIGUE"
This story brought me back to "Fatigue,” a film poem I created years ago from the perspective of a soldier looking through a target viewfinder. The film was shot at Fort Hancock, a government owned recreational park on Sandy Hook, a 7-mile barrier reef in New Jersey overlooking New York Harbor and the Atlantic Ocean. Today, the landscape is one of “fun-in-the sun” where huge cruise ships and shipping carriers make their way out to the main channel of the Atlantic Ocean. In the late 1800s up to the 1960's, Fort Hancock was a critical coastal artillery base, where currently all the remnants of aged war technology—nike missiles, disappearing gun batteries, anti-aircraft missiles and huge artillery shells are fully in public view. On one of my many visits, I recorded a child repeating the words on a poster, "If it flies, it dies." The film's flashback sequences capture the essence of what a war-torn and emotionally distraught soldier might encounter in the name of protecting US citizens. 

This short film poem was shot at Fort Hancock in  Sandy Hook, NJ to capture the essence of what a war-torn and emotionally distraught soldier might go through in the name of protecting United States citizens.


52 REASONS TO LOVE A VET
A recent response to the growing neglect of our country’s veterans, “52 Reasons to Love a Vet” was conceived and curated by my good friend Ella Rue, who was appalled that the Veterans Affairs Hospital (VA) discharged her son while in quarantine with open MRSA wounds. The New Jersey VA falsely informed the family that they were not responsible for his care and suggested this soldier find private health care coverage. After personally securing health care for her son to ensure his safety and well-being, it occurred to Ella and her husband Bob that there are thousands of returning men and women who fall through the cracks—denied the services they are promised and are legally entitled to.

To initiate a dialogue for policy change, Ella brought together 19 world-renowned artists, illustrators and designers to create editorial illustrations addressing concerns related to the military, veterans and/or thoughts on patriotism. The art is currently on display at the Norman Rockwell Museum, in Stockbridge MA and will tour galleries, museums, and colleges and universities with the intention of education people of all ages about the need for supporting the physical and emotional needs of veterans when they return home. Decks of traditional playing cards, signed prints and books are available for sale, with the funds going to a 501c3 fund specifically to assist veterans with educational and health related needs.

King of Hearts, illustrated by Mike Wimmer, exhibited at the Norman Rockwell Museum in Massachusetts, as part of the 52 Reasons to Love a Vet project.

King of Hearts, illustrated by Mike Wimmer, exhibited at the Norman Rockwell Museum in Massachusetts, as part of the 52 Reasons to Love a Vet project.

This Veterans Day, consider what it feels like to be a veteran and how as citizens it is our responsibility to support them in their time of need, as they continue to support us in Iraq, Afghanistan, and here in the United States. If our country has money to engineer and develop new stealth bombers to the tune of $21.4 billion, then the military should also take care of the men and women who put their lives at risk every day, many who come home in desperate need of healthcare and the benefits they surely deserve.

Remnants of aged war technology—nike missiles, disappearing gun batteries, anti-aircraft missiles and huge artillery shells are fully in public view at Fort Hancock in Sandy Hook, NJ.

Remnants of aged war technology—nike missiles, disappearing gun batteries, anti-aircraft missiles and huge artillery shells are fully in public view at Fort Hancock in Sandy Hook, NJ.


Huge artillery shells left behind in government owned recreational park on Fort Hancock in Sandy Hook, NJ.

Huge artillery shells left behind in government owned recreational park on Fort Hancock in Sandy Hook, NJ.

categories: Veteran, Film, Art, Illustration, Soldiers, Public Policy, Mental Health, Social Issues
Sunday 11.08.15
Posted by Lori Ersolmaz
Comments: 3
 

info@LoriErsolmaz.com | © 2005-2024 - Lori H. Ersolmaz| Poetic Films | All rights reserved.